F1 25/26 on PS5
A console cannot run Full Push itself, so it sends its telemetry over your home network to the Android companion, which decodes it, coaches you and uploads your laps.
In-game settings
Settings, then Telemetry Settings.
| Setting | Value |
|---|---|
| UDP Telemetry | On |
| UDP Broadcast Mode | Off |
| UDP IP Address | the phone's address |
| UDP Port | 20777 |
| UDP Send Rate | 60 Hz |
| UDP Format | 2025 or 2026 |
Steps
Put the phone and the console on the same network
Connect the phone and the PS5 to the same router, ideally the PS5 by cable. Guest networks and some mesh modes isolate devices from each other, which blocks the telemetry.
Install the Android companion and note the phone's address
Open the companion and sign in. Then find the phone's Wi-Fi address in Android's Wi-Fi settings, under the network's details (it looks like 192.168.1.42). Give the phone a fixed address in your router so it does not change.
Turn UDP telemetry on in F1 25/26
Open Settings, then Telemetry Settings, and enter the values in the table above (UDP Format 2025 and 2026 both work). UDP IP Address is the phone's address from the last step.
Start the companion and drive
Leave the companion open (it keeps running in the background with a notification). Start a session; the first finished lap uploads and appears on the website.
Troubleshooting
- Full Push shows no data while you drive
- Check the IP address first, then the port (20777) and the format (2025 or 2026). A send rate of 10 or 20 Hz works but gives coarser traces; use 60 Hz.
- It worked yesterday and not today
- The phone's address probably changed. Give it a fixed address in your router, then update UDP IP Address in the game.
- Voice callouts are late or missing
- Callouts are computed on the phone. Disable battery optimisation for the companion so Android keeps it running with the screen off.